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Content and Entertainment Council

The Content and Entertainment Council pioneers the dynamic intersection of consumer behavior, technology and content evolution. We are dedicated to unlocking profound insights that guide the industry through the ever-changing landscape of consumer behavior, technology infrastructure and advancements, content creation and content distribution.
Join The Council

Key Initiatives

  • Convene and Network at thought leadership sessions focusing on media and content trends and innovations during relevant industry events to enhance the visibility of the Content and Entertainment Council.

  • Diversify and Expand the Content and Entertainment Council.

  • Guide and Influence research on toolsets, trends and innovations within the media sector that impact both consumers and creators.

  • Promote educational opportunities about sustainable practices across the content and entertainment industry throughout the year, culminating in a sustainability presentation at the 2025 in-person strategic planning meeting.

Division Projects

Streaming Technology Consumer Glossary

The Content and Entertainment Council, in collaboration with other member divisions, has created consumer definitions for streaming technologies.

Featured Members

Latest Report

CTA Membership

Join our community of innovators and shape the future of technology.

More Member Groups

  • Accessibility and AgeTech Working Group

    The Accessibility and Age Technology Working Group focuses on guiding companies in advancing their education and awareness of innovation in the accessibility and aging technology spaces. Our mission is to foster innovation, collaboration, and inclusivity in order to bridge the gap between technological advancement and the unique needs of older adults and individuals with disabilities.
  • Alt Text Cheerful gamer celebrating his success after winning in video game over PC in gaming club.

    Gaming Working Group

    The mission of the Consumer Technology Association's Gaming Working Group is to foster innovation, collaboration, and growth within the gaming industry. We aim to empower industry stakeholders including OEMs, manufacturers, connectivity experts, developers, retailers and publishers to drive positive change, promote technological advancements, engage with leading peers in the broader consumer technology industry and enhance the gaming experience for all consumers.
  • Drone Policy Group

    The Drone and Air Mobility Working Group formulates and advances Consumer Technology Association (CTA)® positions and initiatives related to drones, and actively supports and engages in the association’s advocacy efforts with policymakers at the national, state, local and international levels.